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	<title>Candlelight Stories &#187; Cima</title>
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	<link>http://www.candlelightstories.com</link>
	<description>Fiction, Movies, Games, Audio, Books and News for all Ages</description>
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		<title>Art: Don&#8217;t Look Now!</title>
		<link>http://www.candlelightstories.com/2010/08/04/art-dont-look-now/</link>
		<comments>http://www.candlelightstories.com/2010/08/04/art-dont-look-now/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 03:19:17 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[conceptual]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[Yellow Plastic Raygun]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=5135</guid>
		<description><![CDATA[This is the latest version of a print I&#8217;ve been working on that&#8217;s loosely based on my Yellow Plastic Raygun film. I printed what I thought was my final version on a large canvas and looked at it for several weeks until I decided that it was timid and boring. So I went back to [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/08/DontLookNow.jpg"><img title="DontLookNow!" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/08/DontLookNow.jpg" alt="" width="560" height="315" /></a></div>
<p>This is the latest version of a print I&#8217;ve been working on that&#8217;s loosely based on my <a href="http://www.candlelightstories.com/2010/04/16/film-yellow-plastic-raygun/"><em>Yellow Plastic Raygun</em></a> film.  I printed what I thought was my final version on a large canvas and looked at it for several weeks until I decided that it was timid and boring.  So I went back to work and tried to let loose with the image and not worry about mooring the thing in some kind of reality.  So this is what I&#8217;ve got to show for the effort.  I like it much better this way.</p>
<p>I also renamed it from <em>Don&#8217;t Turn Back</em> to <em>Don&#8217;t Look Now!</em></p>
<p>Here are the <a href="http://www.candlelightstories.com/2010/07/03/art-dont-turn-back-two-versions/">first two versions of the print</a>.</p>
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		</item>
		<item>
		<title>Photo: Window Flowers</title>
		<link>http://www.candlelightstories.com/2010/07/19/photo-window-flowers/</link>
		<comments>http://www.candlelightstories.com/2010/07/19/photo-window-flowers/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 05:12:26 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[flowers]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=4942</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/WindowFlowersBorder.jpg"><img title="WindowFlowersBorder" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/WindowFlowersBorder.jpg" alt="" width="500" height="379" /></a></div>
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		<item>
		<title>Art: John Baldessari Designs iPhone App to Rearrange Crappy Dutch Painting</title>
		<link>http://www.candlelightstories.com/2010/07/12/art-john-baldessari-designs-iphone-app-to-rearrange-crappy-dutch-painting/</link>
		<comments>http://www.candlelightstories.com/2010/07/12/art-john-baldessari-designs-iphone-app-to-rearrange-crappy-dutch-painting/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 21:50:16 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=4907</guid>
		<description><![CDATA[Artist John Baldessari has designed a curiously dopey iPhone app that allows a user to rearrange most of the objects in a 17th century still life painting called Banquet Still Life, by Abraham van Beyeren.  Looking at this mess of a Dutch painting is like being beaten about the eyes with a hammer.  But Baldessari [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><p><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/BanquetByCima.jpg"><img class="alignleft size-full wp-image-4909" title="BanquetByCima" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/BanquetByCima.jpg" alt="" width="320" height="374" /></a>Artist <a href="http://www.baldessari.org/">John Baldessari</a> has designed a curiously dopey iPhone app that allows a user to rearrange most of the objects in a 17th century still life painting called <em>Banquet Still Life</em>, by Abraham van Beyeren.  Looking at this mess of a Dutch painting is like being beaten about the eyes with a hammer.  But Baldessari is promoting his huge current retrospective, <a href="http://www.lacma.org/art/ExhibBaldessari.aspx"><em>Pure Beauty</em></a>, at the Los Angeles County Museum of Art.  The show is extraordinary.  If you are in L.A. between now and September 12, you should certainly go see it.</p>
<p>The app is called <a href="http://in-still-life.com/index.php"><em>In Still Life 2001 &#8211; 2010</em></a>.</p>
<p>This is the still life I came up with on my iPod Touch.  I got rid of all the annoying little objects and just kept the good part of the painting.  But my main question is, who painted in the parts of the background that are hidden in the original?  Baldessari?  That would be mildly amusing.  Frankly, it would be more interesting than the app.  Original missing parts of 17th century paintings by John Baldessari!</p>
<p>Here is the horrific original painting:</p>
<div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/BanquetStillLife.jpg"><img title="BanquetStillLife" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/BanquetStillLife.jpg" alt="" width="300" height="352" /></a></div>
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		<item>
		<title>Can a Video Game be Art?</title>
		<link>http://www.candlelightstories.com/2010/07/11/can-a-video-game-be-art/</link>
		<comments>http://www.candlelightstories.com/2010/07/11/can-a-video-game-be-art/#comments</comments>
		<pubDate>Sun, 11 Jul 2010 22:59:39 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=4896</guid>
		<description><![CDATA[Here&#8217;s a relatively uninteresting article by Grant Tavinor called Video Games and the Philosophy of Art.  Can video games be art?  I don&#8217;t know.  Can a tree be art?  Can a car be art?  Can a rear end be art?  Certainly, under certain circumstances they can all be art.  But forgive my asking why do [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><p><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/ArtOfVideoGames.jpg"><img class="alignleft size-full wp-image-4897" title="ArtOfVideoGames" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/ArtOfVideoGames.jpg" alt="" width="160" height="233" /></a>Here&#8217;s a relatively uninteresting article by Grant Tavinor called <a href="http://www.kotaku.com.au/2010/04/video-games-and-the-philosophy-of-art/"><em>Video Games and the Philosophy of Art</em></a>.  Can video games be art?  I don&#8217;t know.  Can a tree be art?  Can a car be art?  Can a rear end be art?  Certainly, under certain circumstances they can all be art.  But forgive my asking why do people spend so much time discussing a question that is equivalent to, &#8216;Can a hairbrush be art?&#8217;</p>
<p>In most cases I think a video game can only be art because of the player.  Any video game, no matter how crappy, can be art in the hands of&#8230; well&#8230; an artist.  Artists make art.  If you ain&#8217;t an artist you can&#8217;t get no art.  An artist can load up a copy of <em>Grand Theft Auto</em> on their Xbox 360 and walk into that gigantic world of violence and stand perfect still on a virtual street corner doing nothing but stare at a lamp post for days on end and turn that video game into art.  It&#8217;s magic.  Not theory.  Magic.  You know it when you see it.</p>
<p>Here&#8217;s a film with my own use of a video game as art.  Well, I think it&#8217;s art, but you may think it&#8217;s idiotic.  Check it out.  You&#8217;ll know it when you see it.  <strong>It contains extreme violence and nudity (just like video games!).  It&#8217;s intended for an adult audience.</strong> There&#8217;s my disclaimer.  <a href="http://www.youtube.com/watch?v=9ZOUcNlWhyE">Here&#8217;s the film</a>.</p>
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		<title>Art: Don&#8217;t Turn Back (Two Versions)</title>
		<link>http://www.candlelightstories.com/2010/07/03/art-dont-turn-back-two-versions/</link>
		<comments>http://www.candlelightstories.com/2010/07/03/art-dont-turn-back-two-versions/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 23:51:04 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[print]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/2010/07/03/art-dont-turn-back-two-versions/</guid>
		<description><![CDATA[Don&#8217;t Turn Back (Final Version) Don&#8217;t Turn Back (First Version) Here&#8217;s the little art problem I&#8217;ve been working on for the past few weeks.  It&#8217;s one of those things where I have no theory or rule to fall back on in order to make the decision.  Aside from some small touches like removing the Sergeant [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/DontLookBackForPrint3Small-72dpi.jpg"><img title="DontLookBackForPrint3Small-72dpi" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/07/DontLookBackForPrint3Small-72dpi.jpg" alt="" width="560" height="315" /></a></div>
<p style="text-align: center;"><em>Don&#8217;t Turn Back (Final Version)</em></p>
<div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/DontTurnBack2.jpg"><img title="DontTurnBack" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/DontTurnBack2.jpg" alt="" /></a></div>
<p style="text-align: center;"><em>Don&#8217;t Turn Back (First Version)</em></p>
<p>Here&#8217;s the little art problem I&#8217;ve been working on for the past few weeks.  It&#8217;s one of those things where I have no theory or rule to fall back on in order to make the decision.  Aside from some small touches like removing the Sergeant stripes from the figure&#8217;s shoulder, I was mainly trying to decide whether the right side of the image should be dark or light.  Ultimately, after scrutinizing the picture from a distance time after time, I decided that it was more dramatic if it depicted a night scene and if the figure was moving away from a more painterly zone toward a more digitized one.  I also made the road on the left a little more defined.  But canvas isn&#8217;t that expensive and I might just decide to hang both versions right next to each other in a gallery.</p>
<p>My own favorite part of the picture is right around the figure&#8217;s legs where you can see through to the landscape with that slight glow on the ground and how the shrubbery overlaps the neon line of the leg.  The image is about fear.  It is also connected directly to <a href="http://en.wikipedia.org/wiki/Jean_Cocteau">Jean Cocteau</a> and the <a href="http://en.wikipedia.org/wiki/Orpheus">myth of Orpheus</a>.  The figure looking back is from a single frame of video I shot of a store sign while walking along Hollywood Boulevard at night.  The road is a sharp bend in Laurel Canyon Boulevard near Mulholland Drive above Los Angeles that I shot through a windshield.  The background landscape is a shoreline I shot from a moving car near Rehoboth Beach, Delaware.  The dark palm fronds hanging down are from some throw-away footage I shot in high winds.  The pixelation is the product of blowing up a frame of a digital copy of decomposed celluloid film until the digital artifacts became pronounced.  I made all of these things individual layers and then went in with a digital pen and worked on a trial and error basis to make things come out the way they did.  What is interesting to me about making such an image is how I begin with an initial image &#8211; the glowing figure &#8211; and shuffle parts of other images on top of and underneath it to build a new image.  It requires an extreme confidence that you will know what you need exactly when you see it.  So you start going through piles of video or photos both on screen and in your head and pull out the pieces that snap into place for a new picture.  It&#8217;s like walking up to a leaf on a tree and taking it as the basis for a painting.  You know that from the leaf you will be able to connect to other things and end up with exactly the right final result.</p>
<p>This print measures 68&#8243; x 38&#8243;. It&#8217;s an original work created from elements used in my film <a href="http://www.candlelightstories.com/2010/04/16/film-yellow-plastic-raygun/"><em>Yellow Plastic Raygun</em></a>.</p>
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		</item>
		<item>
		<title>Photo: Handmade Instant Photo</title>
		<link>http://www.candlelightstories.com/2010/06/20/photo-handmade-instant-photo/</link>
		<comments>http://www.candlelightstories.com/2010/06/20/photo-handmade-instant-photo/#comments</comments>
		<pubDate>Sun, 20 Jun 2010 19:25:46 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[conceptual]]></category>
		<category><![CDATA[instant]]></category>
		<category><![CDATA[Polaroid]]></category>
		<category><![CDATA[snapshot]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=4808</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/HandmadeInstantPhotos172dpiFinal.jpg"><img title="HandmadeInstantPhotos172dpiFinal" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/HandmadeInstantPhotos172dpiFinal.jpg" alt="" /></a></div>
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		<item>
		<title>Art: Don&#8217;t Turn Back</title>
		<link>http://www.candlelightstories.com/2010/06/16/art-dont-turn-back/</link>
		<comments>http://www.candlelightstories.com/2010/06/16/art-dont-turn-back/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 00:05:16 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[print]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/2010/06/16/art-dont-turn-back/</guid>
		<description><![CDATA[Don&#8217;t Turn Back This is my next large canvas print.  I&#8217;ve been making original artist prints through a gallery in Los Angeles. They measure 68&#8243; x 38&#8243;. They are original works created from images used in my film Yellow Plastic Raygun.  They are not exact frames from the film, but rather artworks based on segments [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/DontTurnBack2.jpg"><img title="DontTurnBack" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/DontTurnBack2.jpg" alt="" /></a></div>
<p style="text-align: center;"><em>Don&#8217;t Turn Back</em></p>
<p>This is my next large canvas print.  I&#8217;ve been making original artist prints through a gallery in Los Angeles.  They measure 68&#8243; x 38&#8243;.  They are original works created from images used in my film <a href="http://www.candlelightstories.com/2010/04/16/film-yellow-plastic-raygun/"><em>Yellow Plastic Raygun</em></a>.  They are not exact frames from the film, but rather artworks based on segments of the film.</p>
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		<item>
		<title>Photo: Walking After Having Seen Gigantic John Baldessari</title>
		<link>http://www.candlelightstories.com/2010/06/15/photo-walking-after-having-seen-gigantic-john-baldessari/</link>
		<comments>http://www.candlelightstories.com/2010/06/15/photo-walking-after-having-seen-gigantic-john-baldessari/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 03:56:23 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[conceptual]]></category>
		<category><![CDATA[contemporary]]></category>
		<category><![CDATA[John Baldessari]]></category>
		<category><![CDATA[LACMA]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[painter]]></category>
		<category><![CDATA[photographer]]></category>

		<guid isPermaLink="false">http://www.candlelightstories.com/?p=4780</guid>
		<description><![CDATA[Walking After Having Seen Gigantic John Baldessari]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/WalkingAfterHavingSeenGiganticJohnBaldessariFinal72.jpg"><img title="WalkingAfterHavingSeenGiganticJohnBaldessariFinal72" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/06/WalkingAfterHavingSeenGiganticJohnBaldessariFinal72.jpg" alt="" /></a></div>
<p style="text-align: center;"><em>Walking After Having Seen Gigantic <a href="http://en.wikipedia.org/wiki/John_Baldessari">John Baldessari</a></em></p>
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		<title>Art: Digital Prints on Canvas</title>
		<link>http://www.candlelightstories.com/2010/05/27/art-digital-prints-on-canvas/</link>
		<comments>http://www.candlelightstories.com/2010/05/27/art-digital-prints-on-canvas/#comments</comments>
		<pubDate>Fri, 28 May 2010 05:59:37 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Cima]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[Los Angeles]]></category>
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		<description><![CDATA[I Was Thinking I&#8217;ve been making large original artist prints of these images through a gallery in Los Angeles. They measure 68&#8243; x 38&#8243;. They are original works created from images used in my film Yellow Plastic Raygun.  They are not exact frames from the film, but rather artworks based on fragments of the film.  [...]]]></description>
			<content:encoded><![CDATA[<!-- Flash Video Resizer 1.5 : 580pixel --><p style="text-align: center;"><em>I Was Thinking</em></p>
<div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/IWasThinkingAboutYouLastNight.jpg"><img title="IWasThinkingAboutYouLastNight" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/IWasThinkingAboutYouLastNight.jpg" alt="" /></a></div>
<p>I&#8217;ve been making large original artist prints of these images through a gallery in Los Angeles.  They measure 68&#8243; x 38&#8243;.  They are original works created from images used in my film <a href="http://www.candlelightstories.com/2010/04/16/film-yellow-plastic-raygun/"><em>Yellow Plastic Raygun</em></a>.  They are not exact frames from the film, but rather artworks based on fragments of the film.  I make the film, then I mine it for artworks that will stand on their own.  So the film becomes a sort of a paintbox or a scrapbox that I dig through and manipulate.  I could go on working like this forever.  It&#8217;s an endless trove to explore.</p>
<p style="text-align: center;"><em>Wave Rider</em></p>
<div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/WaveRider.jpg"><img title="WaveRider" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/WaveRider.jpg" alt="" /></a></div>
<p style="text-align: center;"><em>I Was Thinking</em> hanging on a wall:</p>
<div class="media"><a href="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/IWasThinkingAboutYouLastNightOnWall.jpg"><img title="IWasThinkingAboutYouLastNightOnWall" src="http://www.candlelightstories.com/Blog/wp-content/uploads/2010/05/IWasThinkingAboutYouLastNightOnWall.jpg" alt="" /></a></div>
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		<title>A Head Full of Sludge</title>
		<link>http://www.candlelightstories.com/2010/05/19/a-head-full-of-sludge/</link>
		<comments>http://www.candlelightstories.com/2010/05/19/a-head-full-of-sludge/#comments</comments>
		<pubDate>Thu, 20 May 2010 01:15:37 +0000</pubDate>
		<dc:creator>Cima</dc:creator>
				<category><![CDATA[Politics]]></category>
		<category><![CDATA[BP]]></category>
		<category><![CDATA[British Petroleum]]></category>
		<category><![CDATA[Gulf of Mexico]]></category>
		<category><![CDATA[Obama]]></category>
		<category><![CDATA[oil]]></category>
		<category><![CDATA[spill]]></category>

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