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ecause
kingdoms are ancient things, this story happened long ago.
In the Land of the Wooded Isle, high atop
a stone mountain, dwelt the Jeweled Kingdom. Because the
land was very rich with jewels of every kind, many a foreign
king, emperor or wizard had tried to take the Jeweled Kingdom
for himself.
But the kingdom had a fine, honest ruler named
King Thorn. He indeed was a thorn in the feet of his enemies.
For not a one of them ever succeeded in taking the lovely
kingdom on the Wooded Isle.
After many years and wars, King Thorn grew
old and searched about for an heir to his throne. You see,
King Thorn had no son to follow in his footsteps.
One day, the old king fell gravely ill and
no one in the Jeweled Kingdom knew what could be the matter
with him. He became sleepier and sleepier with each passing
day until he was quite unable to open his eyes at all -
even during the daytime.
It was soon noticed that people all over
the kingdom were falling into a deep sleep.
A very old shopkeeper told the story of an ancient lost
kingdom that had fallen under the spell of an evil wizard
called Ravelor. The lost kingdom had slowly come under his
dark rule until it was but a wasted place, inhabited only
by Ravelor's evil minions or those unlucky inhabitants caught
in his powerful spell.
According to this old man, many explorers
had ventured into the lost kingdom never to return. The
reason, he said, for their foolhardy journeys, was treasure.
But the real treasure, unknown to most who threw their lives
away for gold, was the Water of Life.
This magical water had the power to break
the spell of Ravelor and restore health to the dying King
Thorn.
A servant, hearing this tale, stepped before
all the king's advisors and said, "I will journey to
the lost kingdom and bring back the Water of Life to save
King Thorn and our Jeweled Kingdom."

The king's advisors stared at him in astonishment.
But the eager servant stood firm in his resolve and they
had no choice but to send him on his way.
"Tut!" said the King's Minister
of Mines. "We shall never see the likes of that foolish
oaf again."
"Quite," laughed the King's Secretary
of Ships, "A fine servant to ghouls and ogres he shall
make."
So, off the servant went to the lost kingdom
to find the magical Water of Life that would save his king
and his land.
Win
5 Free MP3 Audio Stories
if you Complete the Quest
Hear
the story that inspired the Magic Quest game:

Our
latest production is a grand tale of adventure
with an original musical score and sound effects.
Go on a quest to an enchanted castle in search
of the one thing that can save a dying king.
This story is full of magic, treachery and romance.
It is one of the greatest fairy tales of them all.
Hear it when you join our Sound
Story Club.
AGES:
7 and Up
Contains some animated depictions of fighting.
No blood or death in this game.

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